Showing posts with label graphics. Show all posts
Showing posts with label graphics. Show all posts

Monday, January 25, 2010

Wall-e

I came onto Wall-e in the last year of production and was responsible for establishing the overall look and managing the vast quantity of static and motion graphics that remained to be designed, including major set pieces on earth and everything onboard the Axiom. I art directed and collaborated with of ten talented graphic and motion graphic artists.


A far more detailed account of my role and experience on this project can be found in this '09 interview.




Sunday, January 24, 2010

Lifted

As production designer of this short, I was responsible for establishing, communicating and maintaining the look of the film through each department in the production. I designed (or oversaw) all set and prop design, character and set shading, matte painting, effects, shot lighting, title, and poster design.









The Incredibles

In addition to being more involved with set pre-visualization and design, I also took on a larger role designing the film's graphics, including the design of the end-crawl and contributing to the DVD menu design.











Monsters Inc.

For my second feature, transitioned from character production art to sets and graphics.






A Bug's Life

Transitioned to Pixar as a freelance texture painter and graphic artist for the commercials group beginning in '95. Joined the feature art department in late '96 on A Bug's Life as a character, set and graphics artist.